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AI Insights · Timothy · April 2022

Top 5 Third Person Games Performance in Chile Q1 2022

Discover how the top 5 third person games performed in Chile during Q1 2022 on a unified platform, including trends in downloads, revenue, and active users.

Top 5 Third Person Games Performance in Chile Q1 2022

The first quarter of 2022 saw notable performances from the top 5 third person games in Chile on a unified platform. Here’s a detailed look at their weekly downloads, revenue, and active user trends.

Free Fire: 7th Anniversary experienced a consistent weekly revenue, starting at around $248K and fluctuating throughout the quarter, ending at approximately $148K. Weekly downloads saw a peak at the beginning of the quarter with over 65K downloads, but gradually declined to around 35K by the end of March. Active users showed a dynamic trend, starting at around 2M and peaking at approximately 2.18M in the last week of March.

Subway Surfers demonstrated a steady increase in weekly revenue, peaking at nearly $1.9K in the final week of March. Weekly downloads also showed an upward trend, starting from about 25K and reaching around 40K by the end of the quarter. The game’s active user base grew from approximately 241K to over 320K throughout the quarter.

Race Master 3D - Car Racing had fluctuating weekly revenue with notable peaks, such as $440 in mid-February and ending the quarter at around $309. Downloads saw a peak of around 48K at the end of January, then declined to approximately 20K by the end of March. The active user count remained stable, ranging between 100K to 150K.

Money Rush showed modest revenue growth, with weekly earnings reaching a peak of $18 in late January. Downloads peaked at 45K in mid-January but gradually decreased to around 11K by the end of March. Active users followed a similar trend, starting at around 31K and declining to 27K by the end of the quarter.

Stumble Guys exhibited strong performance with weekly revenue peaking at approximately $4.9K at the end of March. Downloads remained relatively stable with minor fluctuations, starting at around 17K and ending the quarter at about 23K. Active users showed a consistent increase, starting at around 132K and reaching over 232K by the end of March.

These insights are based on data from Sensor Tower, where you can find more detailed analytics and trends for mobile games and applications.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022